> For the complete documentation index, see [llms.txt](https://scroll.pocketninja.xyz/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://scroll.pocketninja.xyz/ninja-chess/core-mechanics.md).

# Core Mechanics

{% embed url="<https://youtu.be/kywjvv4Mous?si=9YiQKJQECfKhHMmU>" %}

### Standard Chess Foundation

**8×8 Board & Pieces**

* **Setup:** Each player starts with 16 pieces—1 King, 1 Queen, 2 Rooks, 2 Knights, 2 Bishops, and 8 Pawns.
* **Movement:** Classic chess rules apply:
  * **Pawns** move forward (one square at a time, two on their first move) and capture diagonally.
  * **Rooks** move in straight lines along ranks and files.
  * **Knights** move in an “L” shape and can jump over pieces.
  * **Bishops** move diagonally across the board.
  * **Queens** move like both rooks and bishops combined.
  * **Kings** move one square in any direction and can castle under specific conditions.

<figure><img src="/files/EpsSdjdQHe3MEg3x8I48" alt=""><figcaption></figcaption></figure>

**Game Objective & Time Control**

* **Checkmate or Draw:** The goal is to checkmate the opponent’s King while avoiding stalemates or other draw conditions.
* **Time Control:** Games may feature **blitz, rapid, or classical** time settings, requiring players to manage their clocks wisely.

***

### The Ninja Twist

<div data-full-width="false"><figure><img src="/files/XJvtxGNIcgcGDs8ub75r" alt=""><figcaption></figcaption></figure></div>

NinjaChess is not just standard chess—it is **enhanced by powerful ninja abilities**. Throughout the game, players can **strategically deploy abilities** such as:

* **Stun:** Temporarily immobilizes an opponent’s piece.
* **Trap:** Creates a hidden zone on the board that can disrupt enemy movement.
* **Invisibility:** Conceals a piece for a limited time, making it harder for the opponent to track.
* **Other Special Techniques:** Additional ninja abilities will expand over time, providing unique ways to control the board.

These **powers introduce a dynamic layer of deception and strategy**, making every game an unpredictable battle of wits. **More details on how powers work will be covered in a separate section.**

***

### AI-Move Feature

<figure><img src="/files/E1vzOEbvxBQWvGoxTVkd" alt=""><figcaption></figcaption></figure>

**One-Click AI Assistance**

* Players can **click a "Make a Move" button** at any time to let the AI instantly decide and execute their next move.
* This feature is optional and serves as a convenience tool, especially for players looking for faster play or additional strategic input.

**Beware: AI Does Not Fully Understand Ninja Powers**

* **AI follows standard chess logic** but **may not always account for Ninja powers** like Stun, Trap, or Invisibility.
* The AI’s move may be strategically sound in traditional chess terms, but **it might overlook opportunities to use—or counter—special abilities.**
* Players must **use AI with caution**, as it could **miss key tactical advantages** unique to NinjaChess.
